Showreel of the Level in Unity.
I animated some smaller assets, moving grass, insects and water to bring this level fully to life and world for the player.
2021 - This is an ongoing project of a game demo called 'Al & the Algorithm', which I had been working for the UEA (University of East Anglia) as a Game Designer. For the animations, a lot of the VFX lighting, platforms movement and waterfall was done with Unity, while the rest was painted and frame by frame animated in Clipstudio and Photoshop. While the painting/renderings and concept work was solely done in Photoshop and Clipstudio.
The first round of playtesting for the game was at Norwich Science Festival 2023.